![]() ![]() While having an alien sense of morality, it has enough understanding of human morality to at least notice when something is going wrong and it's presence is needed. When possessed by Zenith, and much like the Zenith possessed Dogma before him, Jormungandr intruded upon other universes and did "justice" in a much more extreme way than Dogma did while possessed by Zenith, which led to Jormungandr being temporarily destroyed until the problem was realized Zenith had corrupted two good aligned deities into acting more violent than they ever should had done, and thus when Dogma was cured, Jormungandr was recreated, and in the light of the results, Jormungandr has never done any harm since then, meaning that Jormungandr, this entire time, is actually a pacifist. However, once Jormungandr's oxygen is restored, and provided Jormungandr does not feel any true malice at all during the chase still, Jormungandr's hide will go back to the near invincible state it started as. ![]() However, if one is capable of exhausting him to where he has no choice but to breathe, his armor will severely dull and weaken and thus he will be capable of being harmed. Jormungandr rarely actually takes the time to breathe, but can still function regardless. Jormungandr's Viper-like fangs are noted as being able to extend outwards into dagger-like extensions for stabbing attacks. Jormungandr, due to lacking limbs, may seem like he has trouble moving, but in reality he moves like a gigantic, agile, speeding Monitor lizard with a Serpentine body. ![]() Jormungandr's fighting style is much more bark than it is bite, as Jormungandr takes advantage of his maneuverability and his technical invincibility to simply chase people he sees as a threat into a location to where Jormungandr knows he finally has their attention. Jormungandr is noted as having a hide so tough that the only way for Jormungandr to take damage is for him to be willing having a need to inflict pain from a violent solution to a problem. The scales are believed to grant some kind of "otherworldly power". Jormungandr's scales are a myriad of colors, to the point it's scales are worth enough to where every race in the universe will shill out big money to own these scales. It's heavily reinforced hide allows it to withstand defensive mechanisms from it's own targets when it goes in for an attack. It's bite is actually very weak, but it's heavy weight and serpentine body can easily crush objects which it can coil around. It has 13 eyes, and jaws which have fangs that extend forward into stabbing weapons. Jormungandr takes the form of an overly massive, aquatic, serpent-like Draconid. Jormungandr, due to his newfound freedom from Zenith's torment, slithers across the winds of existence in search of worlds which badly need to be freed from Zenith's wrath, and even worlds which Omnicron had visited are also worlds in which Jormungandr will help to purify back to normal via peaceful means.ĭue to the event involving Ancient Oblivion, Jormungandr was destroyed, but attempts to bring him back are not unheard of. However, it was later revealed that Dogma's, and also Jormungandr's, questionable actions were all caused because of emotional trauma caused to Dogma's mind by the vile Zenith, and once the same medical problem was diagnosed in Jormungandr, Jormungandr was brought back to life. ![]() Jormungandr was originally a creation of Dogma meant to fulfill Dogma's corrupted vision of peace and harmony, but when Jormungandr was soon purged from existence for a short while. For all of Jormungandr's former actions of a villain, you may instead be looking for his evil twin created by Zenith Nidhogg.) (Note: Ever since the Classic Rebirth Arc, Jormungandr is now a hero character. ![]()
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